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The Podlands - Canyon

Tech-Art and Level-Design work on the canyon zone for a personal project called The Podlands. The level covers a roughly 1km2 area as part of a larger open world and runs around 60fps on a GTX1060. All foliage assets are done by me in Speedtree, with the cacti as an exception. Everything else was done by me, including lighting setup, the strata-material for the cliffs and custom water materials.